Introduction

This is a collection of my homebrew materials for D&D 5e, used in my own games. Each post can work on its own, but they were designed to be used together. Posts have two main sections: the main rules and the design notes, written mostly with GMs in mind. I hope you find them useful for your own tabletop adventures.

You can read more about my design philosophy and overall goals here (coming soon™). In general, I find D&D 5e to be a very solid system, but not without its flaws. Still, 5e lends itself to tweaking existing rules to suit different tables. Of course, not everything should be made into a 5e game - horror in particular does not play well with 5e, which showers the players with more resources at every level.

Acknowledgements

Many of these rules were inspired by the work and roleplaying philosophy of Mike Shea from Sly Flourish and Dael Kingsmill from Monarch’s Factory.

I am also a big fan of the following podcasts:

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